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Medic Infection


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cyt0plas
Junior Member
Join Date: Oct 2007
Old 04-14-2008 , 22:05   Medic Infection
Reply With Quote #1

I'm trying to recreate the old QWTF "feel", and would like to bring back the "infection". What I would really like to see is something along the lines of:

- "infect" people with the medic gun or the saw (secondary fire, perhaps)
- infection spreads upon touch - I would imagine that a "clumsy, painful death" would work if it's too hard to give credit for the kill
- medics heal infection with gun

I don't have a lot of money to throw at this, but I could do at least $20 (paypal, check) for a plugin like this.
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 04-15-2008 , 05:25   Re: Medic Infection
Reply With Quote #2

http://forums.alliedmods.net/showthread.php?t=69977

See if that works, no garantees, not tested yet.
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cyt0plas
Junior Member
Join Date: Oct 2007
Old 04-15-2008 , 16:34   Re: Medic Infection
Reply With Quote #3

The online compiler (vB and standalone) is having issues with this - complains it can't find TF2.

Seeing if I can figure it out.
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cyt0plas
Junior Member
Join Date: Oct 2007
Old 04-15-2008 , 18:41   Re: Medic Infection
Reply With Quote #4

The main error I get is along the lines of:
Quote:
Native "GetEntPropEnt" reported: Property "m_hWeapons" not found (entity 1/player)
Line 120, Medic_Infect.sp::OnGameFrame()
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