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Emitting sounds to specific player


  
 
 
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edeloa
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Join Date: Mar 2007
Location: Redwood City, Ca
Old 04-07-2008 , 18:28   Emitting sounds to specific player
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What I'm hoping to do is emit sounds from a players (currently using emit_sound function), but I want it only to be heard by specific players.

For example, lets say I want all terrorists to emit sounds, but only other terrorists could hear those sounds -- the opposing team wouldn't be able to hear them.

Emitting sounds from a player's origin is critical, so I don't want to use any sort of global sound projection.

I was thinking maybe I could not precache the sounds, so that only players with those sounds already installed would hear them. But apparently sounds MUST be precached for them to even work.

Any ideas?
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