Well it seems that sounds that are custom can't be played or something from a tf2 server. I tryed like this:
Code:
// Sounds
new String:meep_1[] = "misc/meepmeep/rrtong.mp3";
new String:meep_2[] = "misc/meepmeep/speedy.mp3";
public OnMapStart()
{
PrecacheSound( meep_1, true);
PrecacheSound( meep_2, true);
}
And play with
EmitSoundToAll(meep_2);
And this works on a cs source server but not on a tf2 server.
The clients error is:
Failed to load sound "misc\meepmeep\speedy.mp3", file probably missing from disk/repository.
Even tough it is in there sound folder and it do the same test on a css server and it doesn't give that error and it plays the sound. I'm lost lol. Or there is some problem with sm itself? i don't have any clue.
Thanks in advance.
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