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TF2: Force movement?


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GManNickG
Junior Member
Join Date: Feb 2008
Old 03-06-2008 , 19:50   Re: TF2: Force movement?
Reply With Quote #11

Oh I see, so data maps refer to the actual coded members I can browse through.

Hell, I made the prop viewer, maybe I can make a data-map-list-maker-9001 (its over 9000)
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pRED*
Join Date: Dec 2006
Old 03-06-2008 , 20:34   Re: TF2: Force movement?
Reply With Quote #12

Sshh don't say things like that, you'll attract ..
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GManNickG
Junior Member
Join Date: Feb 2008
Old 03-07-2008 , 10:03   Re: TF2: Force movement?
Reply With Quote #13

http://forums.alliedmods.net/showthread.php?p=594172

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GManNickG
Junior Member
Join Date: Feb 2008
Old 04-02-2008 , 17:04   Re: TF2: Force movement?
Reply With Quote #14

So is it possible to control bots now? I've been gone.
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