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Magic Marker - 04/28/08


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hugz`
Veteran Member
Join Date: Jul 2007
Location: In a house
Old 12-06-2007 , 19:53   Re: Magic Marker - 06/24/07
Reply With Quote #51

Suggestions:

Choice of colors
Saving to the map
Sounds
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 12-07-2007 , 00:37   Re: Magic Marker - 06/24/07
Reply With Quote #52

I have a graffiti sound home, i'll post it soon i get home.

@hugz - those lines are entitys so, if you save them to the map will make lag...and is useless, put some sprites, is more efficient.
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Darkless
Member
Join Date: Sep 2007
Old 12-07-2007 , 11:46   Re: Magic Marker - 06/24/07
Reply With Quote #53

Very nice plugin , GJ
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endeffects
Senior Member
Join Date: Nov 2007
Old 01-27-2008 , 17:38   Re: Magic Marker - 06/24/07
Reply With Quote #54

hallo,
this is really a nice plugin but the time a spray is available
is much to short. is there no way to extend the time?

regards
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stupok
Veteran Member
Join Date: Feb 2006
Old 01-27-2008 , 20:24   Re: Magic Marker - 06/24/07
Reply With Quote #55

I can make the sprays last longer. I suppose I'll give it a shot later on. However, that doesn't mean that you can spray as much as you want. Each line segment is an entity, and you can only have X number of entities on a map. I think the limit is 512 or something like that, I forgot the real limit.
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endeffects
Senior Member
Join Date: Nov 2007
Old 01-28-2008 , 06:13   Re: Magic Marker - 06/24/07
Reply With Quote #56

hallo,

thanks for the reply, yes i've read that the ink is limited,
which is not a big problem. but the short time period
is really annoying
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[DeathTV] Sid 6.7
Member
Join Date: Oct 2007
Old 03-08-2008 , 20:17   Re: Magic Marker - 06/24/07
Reply With Quote #57

Been using it for months, my guys love it

smily faces, sumo wrestling circles and arrows all over the place

Definitely a top tier plugin
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stupok
Veteran Member
Join Date: Feb 2006
Old 03-09-2008 , 00:28   Re: Magic Marker - 06/24/07
Reply With Quote #58

Thanks, Sid

@endeffects

Sid inspired me to take a second look at this plugin and see what could be done in terms of making the ink last longer on the walls or last indefinitely. After several trials and lots of testing, I've concluded that it just isn't worth the trouble. The nature of the ink doesn't allow for "neat" saving*, so any attempt to make the ink last longer will not be entirely successful if you want to draw more than once. If you only want to draw one time, and one time only, then it could work, I guess. In my opinion that's not a good result.

So, until someone finds a better way to graffiti up the walls, I'm not changing the plugin. Sorry


*Specifically, in order to save the ink, you have to save the coordinates used to place the sprites and then redraw the sprites exactly when the first ones disappear. This was not so difficult to achieve, because the sprites seem to disappear exactly 25.0 seconds after they are placed. However, it may be the case (and probably is) that you'll be drawing more sprites while the old ones are being redrawn. This ruins everything, because now your new drawings are occupying the "slots" of the old drawings that are being redrawn. So, the old drawing is not redrawn properly, and the effort to save the drawing is failed. On top of that, when you are making a new drawing while the old one is being redrawn, you are competing for "slots" with the redrawing procedure, so you won't be able to make a fluid new drawing. If this isn't enough, you have to consider that there is no guaranteed way to determine whether or not you've actually created a mark on the wall (spawned a sprite) when you're holding down the +paint command, as far as I know. I might be wrong on this last point, but I highly doubt it.
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nickbunyun
Junior Member
Join Date: Feb 2008
Old 03-11-2008 , 14:30   Re: Magic Marker - 06/24/07
Reply With Quote #59

ive just installed it..
one of the best plugins

but how come ppl cant do it ? only admins can..
can i change it so ppl can do it too ?
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stupok
Veteran Member
Join Date: Feb 2006
Old 03-11-2008 , 20:11   Re: Magic Marker - 06/24/07
Reply With Quote #60

Change this line in the source:

Code:
#define USAGE_LEVEL ADMIN_KICK
I think you should use ADMIN_USER instead of ADMIN_KICK
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