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blockmaker_v4.01 [BM]


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plips
Junior Member
Join Date: Mar 2008
Old 03-02-2008 , 09:47   Re: blockmaker_v3.60 [BM]
Reply With Quote #311

I meant hns with blocks. On every server CTs must wait 10 seconds before they can start.
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eNaz
New Member
Join Date: Feb 2007
Old 03-02-2008 , 10:01   Re: blockmaker_v3.60 [BM]
Reply With Quote #312

Hi, there is a bugg.. After a while the blocks dissapear and can only be seen in some vinkels.. anyone got this too?
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xaultimateax
Junior Member
Join Date: Jul 2006
Old 03-02-2008 , 12:25   Re: blockmaker_v3.60 [BM]
Reply With Quote #313

plips: That's what I mean. You need Hide n Seek mod for the timer to appear.

eNaz: Unfortuantly, maps can't handle too many blocks. You can only build around 600 blocks before they start to disappear.

Last edited by xaultimateax; 03-02-2008 at 13:05.
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doonne
Junior Member
Join Date: Mar 2008
Old 03-03-2008 , 03:01   Re: blockmaker_v3.60 [BM]
Reply With Quote #314

as soon as someone steps on for example camouflage, invicible or stealth blocks the game starting to go very slow.
How come? solutions?
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Frozen^
Junior Member
Join Date: Nov 2007
Old 03-05-2008 , 09:52   Re: blockmaker_v3.60 [BM]
Reply With Quote #315

Hey necro, i got one suggestion to Blockmaker . You can make Delayed Bhop Block to BM. Hope u can add it to BM
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slure
New Member
Join Date: Mar 2008
Old 03-05-2008 , 13:46   Re: blockmaker_v3.60 [BM]
Reply With Quote #316

Can anyone help me? :S I dont get anything! im kinda the noob.. Can anyone explain how to do it from the top? please :S
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P2ka
Junior Member
Join Date: May 2007
Old 03-07-2008 , 12:39   Re: blockmaker_v3.60 [BM]
Reply With Quote #317

Is there some kind a bug that if you make to much blocks then people cannot see all the blocks? One my new friend sayd to me that. And if it true then whats the max ? I got like 450 block + teleport ( 10 ) and he said to me dont build anymore.
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Battousai-sama
Veteran Member
Join Date: Jul 2007
Old 03-07-2008 , 14:58   Re: blockmaker_v3.60 [BM]
Reply With Quote #318

its not bug.. it the server
server wont support so many models per map the plugin has no bugs.
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Sipi
Member
Join Date: Sep 2007
Old 03-08-2008 , 06:34   Re: blockmaker_v3.60 [BM]
Reply With Quote #319

Hi there Necro!

Do you have another solution to the teleport-problem? Instead of killing, bm_telefrags should block the second player that jumps on the teleport block. It's the first player that gets killed now, which is quite unfair.
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gl3x
New Member
Join Date: Feb 2008
Old 03-08-2008 , 06:55   Re: blockmaker_v3.60 [BM]
Reply With Quote #320

I need to set all the models to blockmaker v3.60 But i cant find the models! )*: Help
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