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Amxmod plugins and server downloads


  
 
 
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WreckingBall
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Join Date: Feb 2008
Old 02-20-2008 , 17:22   Amxmod plugins and server downloads
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Not a 100% sure if this is an amxmod issue or a steam/server issue.

Our server is CZero with steam and linux amxmodx 1.8 running. Custom maps and associated files are downloaded to players who enter the games when they don't have those files on their own pc. We have RES files with each map on our server. The system works fine with all our maps and supplementary models, gfx, sprites and sound files.

I have encountered a similar problem with several different plugins that include additional models and/or sound files that (I assume) get added to the czero/models and czero/sound folders. The plugins usually load and run ok, but UNLESS the player already has the model and sound files on his/her own pc they do not receive the download from our server and as a result they cannot enter the server.

By way of example, I will explain what happens with a recent plugin;

I installed a plugin called sentryguns.amxx properly, placed the .amxx in the plugins subdir, and activated it in the plugins.ini file. The plugin included two additional files called models/sentries/<contains 4 .mdl files> and sound/sentries/<contains 8 .wav files>. The folders called "sentries" were copied directly into the czero\models\ and czero\sound\ directories respectively.

When I was testing the game, I had already had the two sentries folders installed in my own czero directory and was able to enter the server game and use the plugin. However, I quickly noticed that new users coming in were being disconnected because the download of the model files was not happening.

I subsequently, deleted the two subdir sentries folders from my czero\models and \sound directories and tried to join the server without success. The server indentified the correct directories and file paths but for some reason did not download the "sentries" subdirectory from either the czero\models or czero\sound directories.

Long winded explanation for these two simple, I hope, questions....

1. Does amxmodx, or plugins designed for amxmodx, look for their model and/or sound files in someplace different than in the root directory of the currently active counterstrike game (czero in my case)?
2. Is there a .RES file needed so that amxmodx and the server know where to find and download the files to incoming players. If so, what form would this .res file take and where would it be located?

As noted at the start of this query, I have experienced a similar issue with several plugins and, discussed with several other admins who did not have any answers. What I hope to accomplish here is to determine whether the amxmodx functions have anything to do with this and if so, what is the solution?

Hope you can help.
Thanx
WreckingBall
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