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CS Hide & Seek (Not Final, version 1.9)


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Servak
Member
Join Date: Feb 2007
Location: Russia, Ryazan
Old 02-09-2008 , 13:24   Re: CS Hide & Seek (Not Final, version 1.9)
Reply With Quote #1

I'll try to make radar like in CSDM, but compiler returns error message:
error 010: invalid function or declaration
on this:
register_message(get_user_msgid("HideRadar"), "radar_block")
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-09-2008 , 14:33   Re: CS Hide & Seek (Not Final, version 1.9)
Reply With Quote #2

or you can
Code:
public plugin_init()
{
    set_msg_block(get_user_msgid("Radar"), BLOCK_SET);
}
btw "HideRadar" is not a valid HL1 event
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warlock
Senior Member
Join Date: Jan 2005
Old 03-19-2008 , 05:34   Re: CS Hide & Seek (Not Final, version 1.9)
Reply With Quote #3

Very interesting plugin indeed.

I do have a few suggestions though:

When buying a weapon the player only gets one clip for the weapon. Currently it gives the player more than one clip - which might cause some unbalancing game.

Non-vadas cannot buy guns, only when they are vadas.

Display some kind of a timer for the vada/non-vadas so they know when the vada starts hunting. The 'vada is coming for you'-message is not obvious enough (..sorry, but it sure took me some time to notice it)

Add an option (a cvar pretty much) to enable 'random' spawning as in CSDM.
So if amx_hide_randomspawn is set to '1' it spawns the players in different places - this way people don't spawn right next to eachother. <- this would be a great addition to this plugin.

Other then that I'm "allin" for this plugin. I've decided to setup a third server to host this mod. I'm sure this will be a big hit!
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