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Weapon Physics [v2.1] (Nomexous)


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff        Approver:   Brad (55)
Nomexous
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Join Date: Oct 2007
Old 02-01-2008 , 00:32   Weapon Physics [v2.1] (Nomexous)
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Weapon Physics (Nomexous)

Updated to version 2.1

After coding my Lie Flat plugin, I realized that I wasn't satisfied with the basic physics of objects in CS. So I set about coding this plugin. You guys are going to love it.

Features:
  • Weapon bouncing: Before, if you dropped an item, it would simply plop itself on the ground. Now, items will bounce a little when dropped. Collisions with solid objects will produce a clattering noise.
  • Explosions propel items: Pile up a bunch of guns, and throw a grenade. Watch those guns skitter away. The closer the explosion is to the item, the faster it's propelled away. Items will spin!
  • Armoury_entities: Changelevel to fy_iceworld. Throw a grenade at the items neatly lined up. Yep, not so neat anymore. Grenades on an FY map will never be fair again.
  • Shooting items: Simply point and shoot. Items will react to the gunshot. This is disabled by default; access the menu to turn it on.
To access the menu, type "amx_weapon_physics_menu" in your console. Enabling or disabling options in this plugin will only work from the menu.

I think this is mostly mod-inspecific. If you find other classnames that physics can be applied to, please tell me so I can add them.

This plugin will now compile on this site's compiler. However, the Ham Sandwich module is still required. See below for your version of AMXX.

For AMXX 1.8.0 users:
The Ham Sandwich module comes with v1.8.0 by default. Simply add "hamsandwich" to your modules.ini. It is recommended that you compile this plugin locally.

For AMXX 1.76 users:
This version of AMXX does not come with the Ham Sandwich module by default. Download the attachment on this post and put the files in their corresponding directories. Add "hamsandwich" to your modules.ini. Then either compile locally, or use the "Get plugin" link.
Attached Files
File Type: sma Get Plugin or Get Source (weaponphys.sma - 16086 views - 12.2 KB)

Last edited by Nomexous; 02-09-2008 at 15:57. Reason: Version 2.1
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imindfreak
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Join Date: Oct 2007
Location: 127.0.0.1
Old 02-01-2008 , 00:48   Re: Weapon Physics (Nomexous)
Reply With Quote #2

interesting. kinda funny about physics
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eXtinct
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Join Date: Sep 2007
Location: Bay Area, CA
Old 02-01-2008 , 01:18   Re: Weapon Physics (Nomexous)
Reply With Quote #3

your a madman! but genius....GENIUS I TELL YOU!
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hoboman
Senior Member
Join Date: Jul 2007
Old 02-01-2008 , 01:43   Re: Weapon Physics (Nomexous)
Reply With Quote #4

wow dude that sounds pretty awesome...i am gonna try it as soon as i can
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TheRadiance
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Join Date: Nov 2007
Location: Kazakhstan
Old 02-01-2008 , 03:32   Re: Weapon Physics (Nomexous)
Reply With Quote #5

gj man
I Like it
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lIl_sAiNt
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Join Date: Nov 2007
Location: krypton
Old 02-01-2008 , 05:32   Re: Weapon Physics (Nomexous)
Reply With Quote #6

WoW,WoW,wOW i install the plug and it works great,
-IF YOU CAN DO THIS WITH THE PLAYERS(I MEAN DEAD players) THAN U'R THE MAAAAAN
-OH MY GOOOOOOD,I LOVE IT
-good job dude
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lIl_sAiNt
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Location: krypton
Old 02-01-2008 , 06:10   Re: Weapon Physics (Nomexous)
Reply With Quote #7

oh,and one more,can u make it like when u shot at the weapons to make them slide on the floor,
-that will be awesome
+KARMA
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chris
Senior Member
Join Date: Mar 2007
Location: America
Old 02-01-2008 , 07:27   Re: Weapon Physics (Nomexous)
Reply With Quote #8

You have..the most amazing plugins. + Karma
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Reaper2331
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Join Date: Nov 2006
Location: Columbus,Ohio
Old 02-01-2008 , 07:55   Re: Weapon Physics (Nomexous)
Reply With Quote #9

i think you should add a cvar to be able to turn this plugin off. Its always good to have one
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FuZ!on
Senior Member
Join Date: Aug 2007
Old 02-01-2008 , 21:59   Re: Weapon Physics (Nomexous)
Reply With Quote #10

So this is basically copying the guns in source when they are dropped and what not? Pretty cool idea. Great Job!
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