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Question: Beacon Sprite & TF2


  
 
 
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Scuzzy
Senior Member
Join Date: Oct 2007
Old 01-22-2008 , 23:48   Question: Beacon Sprite & TF2
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A while back I was looking to change the player model to have a teleporter effect to mimic some "trouble maker" functionality we had in TFC. I've changed direction on that a bit now. I've added a halo above their head that blinks every few seconds to mark them, which works very well:


(btw thanks to turbo for being a guinypig, he's a long term player and not a trouble maker at all)

Anyway, the system tags someone if they've had a temp ban, two or more kicks, or have been manually "tagged" and puts this halo above them.

Obviously though, the problem is that when they move the halo doesn't move with them, it remains where it was drawn (which I did expect). I was curious, is there anyway to tie a sprite to a player model so that it follows the person?

Scuzzy
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