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blockmaker_v4.01 [BM]


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vitsmurf
Junior Member
Join Date: Jan 2008
Location: sweden
Old 01-19-2008 , 12:20   Re: blockmaker_v3.60 [BM]
Reply With Quote #231

Quote:
Originally Posted by dot_swe View Post
A bug: if you take auto-bhop, and kill yourself, you'll still have autobhop!


EDIT: A block suggestion: A healthpack block that gives you 100 (or something else) HP.
why u dont write mp_healamont 100 in console ( maybe is something else )
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marklinet
Junior Member
Join Date: Jan 2008
Old 01-19-2008 , 14:09   Re: blockmaker_v3.60 [BM]
Reply With Quote #232

i dont find how i change the model on trampoline can someone tell me? ^^
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NoMercy
Junior Member
Join Date: Aug 2007
Old 01-19-2008 , 14:33   Re: blockmaker_v3.60 [BM]
Reply With Quote #233

Necro can you add some more models (Hot models)?
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jageassyrian
Senior Member
Join Date: Jul 2007
Old 01-19-2008 , 15:05   Re: blockmaker_v3.60 [BM]
Reply With Quote #234

can u make the tele exit so it doesnt shoot you out and if you put it near a wall it doesnt get stuck like emps
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tron420
Senior Member
Join Date: Oct 2006
Old 01-21-2008 , 16:28   Re: blockmaker_v3.60 [BM]
Reply With Quote #235

why do players glow when in the water if this plugin is running?
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tron420
Senior Member
Join Date: Oct 2006
Old 01-21-2008 , 22:29   Re: blockmaker_v3.60 [BM]
Reply With Quote #236

all players fps would drop under 40 when only 4-5 blocks were placed in 1 map..


edit.. nm.. seems better now.
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Last edited by tron420; 01-22-2008 at 23:42.
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Battousai-sama
Veteran Member
Join Date: Jul 2007
Old 01-22-2008 , 16:32   Re: blockmaker_v3.60 [BM]
Reply With Quote #237

tron, that may be ur server. my server maps flooded with blocks. and fps is 100.
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tron420
Senior Member
Join Date: Oct 2006
Old 01-22-2008 , 23:22   Re: blockmaker_v3.60 [BM]
Reply With Quote #238

gameservers.com server. go figure. is it possible to get the speed boost blocks to be placed on an angled surface? to give a shooter or ramp effect? i cannot get the speed boost block to place at an angle..
Any way someone can make a block that makes the person smoke just like a smoke nade for a length of time (10 secs )?

thx.
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Last edited by tron420; 01-22-2008 at 23:43.
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jageassyrian
Senior Member
Join Date: Jul 2007
Old 01-23-2008 , 18:00   Re: blockmaker_v3.60 [BM]
Reply With Quote #239

how do you add your own models for the blocks i am dying to know
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FuZ!on
Senior Member
Join Date: Aug 2007
Old 01-23-2008 , 18:32   Re: blockmaker_v3.60 [BM]
Reply With Quote #240

Edit the code with the models that you want to precache. Then put your models into the models folder.

Code:
/* Block models */
new const gszBlockModelDefault[] = "models/blockmaker/bm_block_default.mdl";
new const gszBlockModelPlatform[] = "models/blockmaker/bm_block_platform.mdl";
new const gszBlockModelBhop[] = "models/blockmaker/bm_block_bhop.mdl";
new const gszBlockModelDamage[] = "models/blockmaker/bm_block_damage.mdl";
new const gszBlockModelHealer[] = "models/blockmaker/bm_block_healer.mdl";
new const gszBlockModelInvincibility[] = "models/blockmaker/bm_block_invincibility.mdl";
new const gszBlockModelSpeedBoost[] = "models/blockmaker/bm_block_speedboost.mdl";
new const gszBlockModelNoFallDamage[] = "models/blockmaker/bm_block_nofalldamage.mdl";
new const gszBlockModelIce[] = "models/blockmaker/bm_block_ice.mdl";
new const gszBlockModelDeath[] = "models/blockmaker/bm_block_death.mdl";
new const gszBlockModelNuke[] = "models/blockmaker/bm_block_nuke.mdl";
new const gszBlockModelCamouflage[] = "models/blockmaker/bm_block_camouflage.mdl";
new const gszBlockModelLowGravity[] = "models/blockmaker/bm_block_lowgravity.mdl";
new const gszBlockModelFire[] = "models/blockmaker/bm_block_fire.mdl";
new const gszBlockModelRandom[] = "models/blockmaker/bm_block_random.mdl";
new const gszBlockModelSlap[] = "models/blockmaker/bm_block_slap.mdl";
new const gszBlockModelHoney[] = "models/blockmaker/bm_block_honey.mdl";
new const gszBlockModelBarrierCT[] = "models/blockmaker/bm_block_barrier_ct.mdl";
new const gszBlockModelBarrierT[] = "models/blockmaker/bm_block_barrier_t.mdl";
new const gszBlockModelBootsOfSpeed[] = "models/blockmaker/bm_block_bootsofspeed.mdl";
new const gszBlockModelNade[] = "models/blockmaker/bm_block_nade.mdl";
Then replace the model's name with the your model's name and then your set.
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