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register_clcmd(say /model....


  
 
 
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Ramirez
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Join Date: Aug 2004
Old 09-19-2004 , 03:01   register_clcmd(say /model....
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ALright...
I made a plugin that allows player to change their models...
The thing is, I want it to be in chat...
Example, I write: /model "modelname"
And it changes my model..
if I type: say /model "modelname" in console, it works fine..
But if I use my standard talk button it doesnt work..
The standard talk button wich is "Y" is bound to "Messagemode"
How would I make it work so I dont have to write say bla bla bla in console...?
Any help?
Thanks
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