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Ludwigs Sound Download Management


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Plugin Info:     Modification:   Counter-Strike        Category:   General Purpose        Approver:   Johnny got his gun (102)
DoubleTap
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Join Date: Mar 2004
Location: Harker Heights, TX
Old 03-28-2004 , 23:11   Ludwigs Sound Download Management
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Quote:
Name says it all. This eliminates the need for res files to download your special server sounds to clients and makes them easy to manage in one file. Sounds can be set to download on specific maps or on all maps. See the .sma file for this plugin for setup info. Thanks to Spacedude for the original idea. Note: This plugin assumes you have a separate plugin for playing the sounds. New: Can be used to download sprites, models, and wads to clients too.
Another Ludwig tool my server couldn't go without... tested on my server where I have 32 custom sounds spread throughout my mapcycle that my users get one at a time.

Complete package can be found here until I have converted all the code:
http://forums.alliedmods.net/showthread.php?t=700
Attached Files
File Type: sma Get Plugin or Get Source (sound_download_management.sma - 16275 views - 4.2 KB)
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{NM}Jason
AMX Mod X Beta Tester
Join Date: Mar 2004
Old 03-28-2004 , 23:26  
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nice plugin but what about those of us who use sv_downloadurl ??? is that incorprated into this plugin
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Originally Posted by BAILOPAN View Post
Shortly after posting that image, Jason crushed the truck into a ball with his hands, and tossed it over his shoulder.
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DoubleTap
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Old 03-28-2004 , 23:29  
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Not by me man... I cannot code... wont even pretend... I am just doing my best to port (without ANY AMX includes) things... Some of these my server will not go to AMXX without... real coders can freely take any of this stuff and update... I dont even care if they are approved, they WORK ! That is the most important thing for many of us now... too many approved plugins dont work AT ALL !!!

Vic/DT

I am fairly sure, whatever (if anything) folks used for that issue in AMX, can be used now...
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MagicShot
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Location: MN
Old 03-28-2004 , 23:33   lol
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Lol DoubleTap..

Mine Works..
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DoubleTap
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Old 03-28-2004 , 23:50  
Reply With Quote #5

Just being honest... you got amx_slay2 to work for Mod X yet ? I even make changes others recommended and it's broke broke broke... I am thinking of porting that too... approved dont matter, working does !

Vic/DT
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MagicShot
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Old 03-29-2004 , 02:53   umm
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If Ya want amx slay2 here is the source converted to amxX...
Attached Files
File Type: sma Get Plugin or Get Source (admin_slay_2.sma - 2085 views - 4.5 KB)
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SniperBeamer
AMX Mod X Founder
Join Date: Jun 2003
Location: Good Old Europe
Old 03-29-2004 , 05:30  
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http://forums.alliedmods.net/showthread.php?t=375
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BigBaller
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Old 03-29-2004 , 06:08  
Reply With Quote #8

Quote:
Originally Posted by DoubleTap
Just being honest... you got amx_slay2 to work for Mod X yet ? I even make changes others recommended and it's broke broke broke... I am thinking of porting that too... approved dont matter, working does !

Vic/DT
Try admin all in one commands, the slay2 works for AMXX, I ported that plugin myself, its somewhere around here.

http://forums.alliedmods.net/showthread.php?t=528

ALSO BTW

Sniperbeamer is trying to point out that only approved plugins that will be on this forum will use "#include <amxmodx>

Soo you might want to update that.
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SniperBeamer
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Old 03-29-2004 , 06:21  
Reply With Quote #9

Quote:
Originally Posted by BigBaller
Sniperbeamer is trying to point out that only approved plugins that will be on this forum will use "#include <amxmodx>
not only that ...
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DoubleTap
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Old 03-29-2004 , 10:16  
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The only other thing I can assume you want Sniper is the custom path stuff... I'd love to do that, but I dont know how. I do believe I have met all the criteria otherwise for this port.

Vic/DT
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