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Runtime 10 on cs_set_weapon_ammo (0.20 RC5)


  
 
 
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jtp10181
Veteran Member
Join Date: May 2004
Location: Madison, WI
Old 09-18-2004 , 11:56  
Reply With Quote #3

might want to note that in the include

it just says "index" like every other command in there, I assumed that meant player index.

So.... best way to do that then is to find out the entity ID of the weapon the player is holding then use that?
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