ok, so I did this:
PHP Code:
public Util_Should_Message_Client( id )
{
if( id == 0 || id > MAX_PLAYERS )
{
return false;
}
if( is_user_connected( id ) && !is_user_bot( id ) && is_user_alive(id) )
{
return true;
}
return false;
}
I have that set for anytime a client_print, hudmessage, or sound emit occurs
so
PHP Code:
if( Util_Should_Message_Client( id ) )
{
//Action
}
And I am still getting this occuring. Does this need to be set arround message_begin, ( anything in between like write_byte, write_short) , message_end, etc also?
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