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Zombie:Reloaded 1.0.6


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k4rnage
Member
Join Date: Aug 2007
Old 12-12-2007 , 06:46   Re: Zombie:Reloaded 1.0.6
Reply With Quote #361

Doesn't work on my windows dedicated server

I have latest sourcemod and metamod, do you know why ?

When i say "sm plugins list" :


[SM] Listing 15 plugins:
01 "Admin File Reader" (1.0.0.1793) by AlliedModders LLC
02 "Admin Help" (1.0.0.1793) by AlliedModders LLC
03 "Admin Menu" (1.0.0.1793) by AlliedModders LLC
04 "Anti-Flood" (1.0.0.1793) by AlliedModders LLC
05 "Basic Ban Commands" (1.0.0.1793) by AlliedModders LLC
06 "Basic Chat" (1.0.0.1793) by AlliedModders LLC
07 "Basic Comm Control" (1.0.0.1793) by AlliedModders LLC
08 "Basic Commands" (1.0.0.1793) by AlliedModders LLC
09 "Basic Fun Commands" (1.0.0.1793) by AlliedModders LLC
10 "Basic Fun Votes" (1.0.0.1793) by AlliedModders LLC
11 "Basic Info Triggers" (1.0.0.1793) by AlliedModders LLC
12 "Basic Votes" (1.0.0.1793) by AlliedModders LLC
13 "Nextmap" (1.0.0.1793) by AlliedModders LLC
14 "Reserved Slots" (1.0.0.1793) by AlliedModders LLC
15 <Error> "Zombie:Reloaded" (1.0.6) by SumGuy14 (Aka Soccerdude) & Murph


Try to debug :


] sm plugins load zombiereloaded/zombiereloaded.smx
L 12/12/2007 - 12:52:58: [SM] Native "CreateNative" reported: Fatal error creating dynamic native!
L 12/12/2007 - 12:52:58: [SM] Displaying call stack trace for plugin "zombiereloaded/zombiereloaded.smx":
L 12/12/2007 - 12:52:58: [SM] [0] Line 94, C:\Program Files\srcds\cstrike\addons\sourcemod\scriptin g\include\..\zombiereloaded\zombiereloaded.in c::InitNatives()
L 12/12/2007 - 12:52:58: [SM] [1] Line 25, scripts/zombiereloaded.sp::AskPluginLoad()
L 12/12/2007 - 12:52:58: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 12/12/2007 - 12:52:58: [SM] Native "Format" reported: Language phrase "ZR" not found
L 12/12/2007 - 12:52:58: [SM] Displaying call stack trace for plugin "zombiereloaded/zombiereloaded.smx":
L 12/12/2007 - 12:52:58: [SM] [0] Line 87, C:\Program Files\srcds\cstrike\addons\sourcemod\scriptin g\include\..\zombiereloaded\translation.inc:: ZR_PrintToServer()
L 12/12/2007 - 12:52:58: [SM] [1] Line 34, scripts/zombiereloaded.sp::OnPluginStart()

Last edited by k4rnage; 12-12-2007 at 06:53.
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atlanta
Member
Join Date: Nov 2007
Old 12-14-2007 , 07:28   Re: Zombie:Reloaded 1.0.6
Reply With Quote #362

looks like my problem before, i am not sure but try copy zombiereloaded.phrases.txt to ...\cstrike\addons\sourcemod\translations
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Digital
Member
Join Date: Dec 2007
Location: Columbus, GA
Old 12-15-2007 , 12:06   Re: Zombie:Reloaded 1.0.6
Reply With Quote #363

Quote:
Originally Posted by Digital View Post
On the opposite end of that, I notice zombified players that don't exploit that command seem to be pulled to the ground much faster than normal(takes less than a second to hit the ground on huge jumps).
I think I tracked this down by checking the zombie run speed, anything above 350 and long jump set higher than default to seems produce this result. Haven't found a fix for the other problems in my original post though.
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DontSpeackEnglish
New Member
Join Date: Sep 2007
Old 12-18-2007 , 01:16   Re: Zombie:Reloaded 1.0.6
Reply With Quote #364

Hi, i have problem on my windows server
Quote:
L 12/18/2007 - 01:442: SourceMod error session started
L 12/18/2007 - 01:442: Info (map "zm_lila_epic") (file "errors_20071218.log")
L 12/18/2007 - 01:442: Invalid timer handle 10500e6 (error 1) on plugin zombiereloaded\zombiereloaded.smx during timer end
L 12/18/2007 - 01:44:40: Invalid timer handle 10600e6 (error 1) on plugin zombiereloaded\zombiereloaded.smx during timer end
L 12/18/2007 - 01:44:51: Invalid timer handle 10800e6 (error 1) on plugin zombiereloaded\zombiereloaded.smx during timer end
...
...
L 12/18/2007 - 01:48:52: Invalid timer handle 12400e6 (error 1) on plugin zombiereloaded\zombiereloaded.smx during timer end
L 12/18/2007 - 01:48:59: Invalid timer handle 12500e6 (error 1) on plugin zombiereloaded\zombiereloaded.smx during timer end
L 12/18/2007 - 01:49:04: Error log file session closed.
SourceMod 1.0.0.180
Metamod:Source version 1.4.1.400

[SM] Listing 28 plugins:
01 "Admin File Reader" (1.0.0.1805) by AlliedModders LLC
02 "Admin Help" (1.0.0.1805) by AlliedModders LLC
03 "Admin Menu" (1.0.0.1805) by AlliedModders LLC
04 "Admin loggin" (1.0) by vIr-Dan
05 "Advanced Chat" (1.1) by ferret
06 "AFK Manager" (1.0.1.0b) by dubbeh
07 "Anti-Flood" (1.0.0.1805) by AlliedModders LLC
08 "Basic Ban Commands" (1.0.0.1805) by AlliedModders LLC
09 "Basic Chat" (1.0.0.1805) by AlliedModders LLC
10 "Basic Comm Control" (1.0.0.1805) by AlliedModders LLC
11 "Basic Commands" (1.0.0.1805) by AlliedModders LLC
12 "Basic Fun Commands" (1.0.0.1805) by AlliedModders LLC
13 "Basic Fun Votes" (1.0.0.1805) by AlliedModders LLC
14 "Basic Info Triggers" (1.0.0.1805) by AlliedModders LLC
15 "Basic Votes" (1.0.0.1805) by AlliedModders LLC
16 "Bounty" (1.0.9.0) by Shane A. ^BuGs^ Froebel, FlyingMongoose, and stoic
17 "Simple Restart Round After 60s on MapChange" (1.1) by graczu
18 "HP left" (1.1) by vIr-Dan
19 "Name Changer" (1.2) by bl4nk
20 "Nextmap" (1.0.0.1805) by AlliedModders LLC
21 "RateChecker" (0.2) by pRED*
22 "Reserved Slots" (1.0.0.1805) by AlliedModders LLC
23 "Rock The Vote" (1.0.0.1749) by AlliedModders LLC
24 "Sm_Cash" (1.2) by ferret
25 "Client Execute" (1.0.0.2) by dubbeh
26 "Terms Agreement" (1.1) by MaTTe
27 "YeGods High Ping Remover" (1.0.0.4) by dubbeh
28 "Zombie:Reloaded" (1.0.6) by SumGuy14 (Aka Soccerdude) & Murph

can you help me?


thx.

Last edited by DontSpeackEnglish; 12-18-2007 at 04:37.
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k4rnage
Member
Join Date: Aug 2007
Old 12-28-2007 , 12:27   Re: Zombie:Reloaded 1.0.6
Reply With Quote #365

This plugin is dead ????
Do you know other zombie mod like as zombie reloaded or zombiemod ? (not zombie horde)
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sumguy14
Senior Member
Join Date: Apr 2006
Old 12-29-2007 , 00:16   Re: Zombie:Reloaded 1.0.6
Reply With Quote #366

Hey guys, been away for a while sorry

I'm going to rework some of the stuff tonight and fix those errors you guys are getting (I found the source)

Mainly all I'm doing is removing some unneeded code now that SM has built it into the core, and fixing some errors.
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sumguy14
Senior Member
Join Date: Apr 2006
Old 12-29-2007 , 01:26   Re: Zombie:Reloaded 1.0.6
Reply With Quote #367

I'm sorry people, I think all the updates while I was gone slaughtered the plugin..

The remove of IsValidHandle alone is enough to break it from recompilation without reworking half the code (a lot of the problem is timers, and looking at them now seems like poor coding)
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yahretzkee
Member
Join Date: Dec 2007
Old 12-30-2007 , 10:18   Re: Zombie:Reloaded 1.0.6
Reply With Quote #368

First of all, I just wanted to say, that for me its the best zombie mod ever!

Although, It has a lot of bugs too. I want to help you finding them!

When human dies before the mother zombie appears, zombie mod says that humans win, and whole round starts from the beggining.

Theres error in reading the time duration of ambience sound.

These are the worst bugs for now, if know how to fix them, I would be pleased to know how
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yahretzkee
Member
Join Date: Dec 2007
Old 12-30-2007 , 11:21   Re: Zombie:Reloaded 1.0.6
Reply With Quote #369

Hi again! I've made full instalation guide with every files you need to install the zombie mod on your "cleen" server.

http://rapidshare.com/files/80101512...oaded.rar.html
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mbalex
Member
Join Date: Aug 2007
Old 12-30-2007 , 20:26   Re: Zombie:Reloaded 1.0.6
Reply With Quote #370

hey sumguy, I tried to restructure some of your code to make it easier to edit, and eliminate some bugs and adding some features on the way. But your code is just a big mess nobody can look through and I never had the time to do it, which makes me appreciate your effort even more.

So I'll add my thx again and hope you can restructure the timers and fix the suicide bug. Btw if you know how to fix the suicide bug, can you post the solution/code for it here? I would like to use it and don't need the timer fix as I'm using an older sourcemod version.
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