The way the script works now is:
If timeleft increases above maptime/2 the halftime flag will reset so a switch will occur next time timeleft falls below maptime/2
But I don't know if both maptime and timeleft is changed on extension or if it's only timeleft ...
Guess I will have to try this a well ...
And things will depend on when the map is extended ... So I guess the switch cant really be 100% fair depending on when you decide to extend the map.
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