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[The specialists] Ignoring overboost health drainage?


  
 
 
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Davidos
Senior Member
Join Date: Feb 2005
Old 12-04-2007 , 17:12   [The specialists] Ignoring overboost health drainage?
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In the mod 'The specialists' for Half-life, whenever a user passes 100 hp the health starts to drop back to 100 whenever: The user has started a killing spree <every 3 kills>, has picked up a healthpickup <sets health to 150, normally, then drains back to 100>.

How do you make it so this gets ignored? Could anyone post an example or perhaps a worked out plugin so I could study this for later use?

Thanks in advance,
Davidos

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