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Full weather Mod - 20 - 50 $ !


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Orangutanz
Veteran Member
Join Date: Apr 2006
Old 05-30-2007 , 18:11   Re: Full weather Mod - 20 - 50 $ !
Reply With Quote #41

Cool what FGD was that supplied with? Also does it mention that it works on all render types or is it still just OpenGL?
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pRED*
Join Date: Dec 2006
Old 05-30-2007 , 18:23   Re: Full weather Mod - 20 - 50 $ !
Reply With Quote #42

As far as I know only OpenGL still. It was an edited/updated version of the normal advanced fgd.
I'll attach it.

Code:
            weather_ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "env_fog"))             DISPATCH_KEYVALUE(weather_ent,"density","0.001")             DISPATCH_KEYVALUE(weather_ent,"rendercolor","116 137 147")

Creates some nice fog..
Attached Files
File Type: zip counter-strike.zip (28.4 KB, 172 views)
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Psyfire
Senior Member
Join Date: Jan 2006
Old 05-30-2007 , 18:27   Re: Full weather Mod - 20 - 50 $ !
Reply With Quote #43

pRED* | NZ,

do you have a server where you can test all?
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pRED*
Join Date: Dec 2006
Old 05-30-2007 , 18:38   Re: Full weather Mod - 20 - 50 $ !
Reply With Quote #44

I'm just testing on a dedicated server. I'll have a version for you to have a look at pretty soon. 10mins maybe..
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bug
Senior Member
Join Date: Nov 2007
Old 11-26-2007 , 10:42   Re: Full weather Mod - 20 - 50 $ !
Reply With Quote #45

Any updates on this?
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