Raised This Month: $ Target: $400
 0% 

What is all those stuff? (Entites etc, limits)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Wilson [29th ID]
Veteran Member
Join Date: Nov 2005
Location: London
Old 11-25-2007 , 10:17   Re: What is all those stuff? (Entites etc, limits)
Reply With Quote #2

I once saw a thread on these forums with this quote that I saved,

Quote:
Alrighty, I have added a "-num_edicts <x>" command line option to the HL1 engine. Run the game with "-num_edicts 2048" to get more entities into a level. The maximum possible value depends on your specific mod code and memory constraints so feel free to play around with various values, just don't drop below 900. ... .
But to answer your question, an entity is the same as the word means in real life. It can be an object, physical or non-physical, containing properties that can affect gameplay or be the gameplay. For instance, your bedroom is the map but you are an entity in it, as is your moving chair and your mirror. Your bed could be a separate entity, but often they are built into the map for efficiency purposes as fewer entities often provides less cramped gameplay.
__________________

Day of Defeat AMXX Community

FakeMeta Research . Voice Proximity . Advanced Deploy . Technician
Wilson [29th ID] is offline
Send a message via ICQ to Wilson [29th ID] Send a message via AIM to Wilson [29th ID] Send a message via MSN to Wilson [29th ID] Send a message via Yahoo to Wilson [29th ID]
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:13.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode