According to the author of the hamsandwich bible via IRC,
Quote:
<sawce> you can't use * for an entity name
<sawce> you have to use a valid entity
<Zenith77`> Wilson29thID, you could just loop through every entity in game and register each one for the hook in a for loop.
<Zenith77`> This is a horrid method though.
<sawce> there's no other way to do it, i didn't add that because then there'd be requests to do it for every mod. it's best left for the plugin developers to have to slave over
<sawce> well
<sawce> not every entity in game
<sawce> but create a list of the entity names
<sawce> and loop through that
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(Posted for anyone else who will want to know)
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