Quote:
Originally Posted by purple_pixie
Nothing.
What is happening, is that 5 seconds (2 atm) after the round starts, it scans every connected player and gives the items on a chance.
So if they weren't connected then, they get no item.
It's not setting a timer to 5 seconds after they spawn, and then running it just for that player.
p.s. - you do know a player could win every single item, right?
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Well yeah i know what it does and im using it now, it's all good and i know that a player can win every thing if he is pretty darn lucky. Its the lottery!
But i dont want longer delay on the item chance, what i really want is that it executes the plugin on the player whenever he starts the round/joins and gets to play. And yeah btw, i have no clue on how to script/code so i dont know if it really is possible