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Emit Sound at origin?


  
 
 
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BigDontCry
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Join Date: Nov 2007
Location: Sweden
Old 11-20-2007 , 15:52   Re: Emit Sound at origin?
Reply With Quote #8

Quote:
Originally Posted by connorr View Post
If you want the sound to be located, you have to use emit_sound, then, all players that are close enough (depend on attenution) will here the sound.
Yes, I know... But I don't want all the players that are close enough to hear the sound. Just a specific player... Maybe that's not possible to achieve?
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