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Attaching a sprite to a moving entity.


  
 
 
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Wilson [29th ID]
Veteran Member
Join Date: Nov 2005
Location: London
Old 11-18-2007 , 12:52   Re: Attaching a sprite to a moving entity.
Reply With Quote #6

If you're attaching it to a player,

#define TE_PLAYERATTACHMENT 124 // Attaches a TENT to a player (this is a high-priority tent)
// write_byte(TE_PLAYERATTACHMENT)
// write_byte(entity index of player)
// write_coord(vertical offset) (attachment origin.z = player origin.z + vertical offset)
// write_short(model index)
// write_short(life * 10 )
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