Code:
Code:
#include <amxmodx>
new sound[] = "misc/jepsound.wav";
public plugin_init()
{
register_plugin("Jeopardy Bomb","0.1","SweatyBanana");
register_logevent("f_planted", 3, "2=Planted_The_Bomb");
//add begin
register_logevent("at_round_end", 2, "0=World triggered", "1=Round_End")
//add end
}
public f_planted()
{
new Players[32], Num, i;
get_players(Players, Num);
for(i = 0; i <= Num; i++)
{
new j = Players[i];
client_cmd(j,"spk %s",sound);
}
}
public plugin_precache()
{
precache_sound(sound);
}
//add begin
public at_round_end()
{
new Players[32], Num, i;
get_players(Players, Num);
for(i = 0; i <= Num; i++)
{
new j = Players[i];
client_cmd(j,"stopsound");
}
}
//add end
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