Raised This Month: $ Target: $400
 0% 

Detecting a clients in-game screen resolution?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
_Master_
Senior Member
Join Date: Dec 2006
Old 11-15-2007 , 07:34   Re: Detecting a clients in-game screen resolution?
Reply With Quote #3

I'm pretty sure there isn't.
HL uses a [0,1] interval to handle screen coordinates. This makes it independent from the actual resolution. Exposing this info to anything other than the core would break the very purpose of this system.
_Master_ is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:14.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode