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RPGx [Version: 1.1.3]


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sumguy14
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Join Date: Apr 2006
Old 11-12-2007 , 18:35   Re: RPGx [Version: 1.1.3]
Reply With Quote #141

No rpgxupgrades is automatically executed, so you deleted the database, while the server is down, made sure the cfg is configured right, then started the server and that doesn't work?
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bzz0
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Join Date: Oct 2005
Location: Latvia, Riga
Old 11-13-2007 , 03:21   Re: RPGx [Version: 1.1.3]
Reply With Quote #142

Yeap. You are right. Oh, let me think - I am not sure, if the server was down during database delete. sumguy14 - I will test everything properly today and will report
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bzz0
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Old 11-13-2007 , 13:46   Re: RPGx [Version: 1.1.3]
Reply With Quote #143

Yeap I am right. Upgrades still on default values, even I completely remade costs in rpgxupgrades.cfg. I tested it in my gameserver and also on local server - the same result. Btw the last lines of RPGx in console says:

[RPGx] Executing upgrade config file: "cfg/sourcemod/rpgxupgrades.cfg"
----------------| Finished Loading Upgrades |---------------

What be the advice?
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Last edited by bzz0; 11-13-2007 at 13:52.
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sumguy14
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Old 11-13-2007 , 21:52   Re: RPGx [Version: 1.1.3]
Reply With Quote #144

That something was internally changed in SourceMod itself that threw off the timing of me checking that file (which was a pain to do btw). I'll try to fix it next update
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bzz0
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Old 11-14-2007 , 02:41   Re: RPGx [Version: 1.1.3]
Reply With Quote #145

OK. I think, I will start new server with default values People are crazy - the want RPGx

May be I can install older sourcemod version?
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bzz0
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Old 11-17-2007 , 16:57   Re: RPGx [Version: 1.1.3]
Reply With Quote #146

I have report of a bug from players:

When player successfully defuse c4, all CT team except that player loose XP.
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sumguy14
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Old 11-17-2007 , 17:03   Re: RPGx [Version: 1.1.3]
Reply With Quote #147

Thanks for the heads up, added to todo list for next version
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bzz0
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Old 11-17-2007 , 17:12   Re: RPGx [Version: 1.1.3]
Reply With Quote #148

sumguy14 - just that player wrote, that everything is oK ^^ anyway, if you can - please check it
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bzz0
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Old 11-20-2007 , 15:24   Re: RPGx [Version: 1.1.3]
Reply With Quote #149

Ok, players found following bugs:

1. When c4 is defused by CT with bigger LEVEL, player with less LEVEL loose XP. When c4 is defused by CT with less LEVEL, player with bigger LEVEL receive XP.

2. There is a random bug with SELL. Sometimes you can SELL upgrade for value, which is bigger that it's initial cost!
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bzz0
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Old 11-21-2007 , 03:27   Re: RPGx [Version: 1.1.3]
Reply With Quote #150

Bug number 3 - when player is "kicked by console" his XP is not saved! I think this one is most critical.
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