I don't understand what you want exactly. When a player leaves there is a sound played ( To him or everyone? ). Also, whats the thing about players with stats?
try this though. This will play a sound on HIM leaving ot him.
Code:
#include <amxmodx>
#define PLUGIN "Leave Sounds"
#define VERSION "1.0"
#define AUTHOR "Amxx Community"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
}
public plugin_precache()
{
precache_sound("FtF/konczyc.wav")
precache_sound("FtF/naraska.wav")
precache_sound("FtF/3maj.wav")
precache_sound("FtF/cya.wav")
precache_sound("FtF/narka.wav")
precache_sound("FtF/elo.wav")
}
public client_disconnect(id)
{
new rand = (random_num(1,6))
if(rand == 1)
emit_sound(id, CHAN_AUTO, "FtF/konczyc.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
else if(rand == 2)
emit_sound(id, CHAN_AUTO, "FtF/naraska.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
else if(rand == 3)
emit_sound(id, CHAN_AUTO, "FtF/3maj.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
else if(rand == 4)
emit_sound(id, CHAN_AUTO, "FtF/cya.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
else if(rand == 5)
emit_sound(id, CHAN_AUTO, "FtF/narka.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
else if(rand == 6)
emit_sound(id, CHAN_AUTO, "FtF/elo.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
}