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Event fired when shield is used or not used?


  
 
 
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Mugwump
Senior Member
Join Date: May 2004
Old 10-22-2007 , 14:04   Re: Event fired when shield is used or not used?
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I don't know if that helps. The definition says if the user _has_ a shield, but not whether its in use mode or not.

When a player uses their shield (puts it in block mode) their default runspeed slow down, I want to be able to detect that they just used their shield so I can override the runspeed change...

Thanks,
Mugwump
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