So if a do:
PHP Code:
public event_player_spawn(id)
{
set_user_health(id, skill_strenght * 5)
set_user_armor............
........................
}
at spawning the player get 101hp ??
or i should do:
PHP Code:
#define MAX_PLAYERS 32
new bool:g_restart_attempt[MAX_PLAYERS + 1]
public plugin_init() {
register_event("ResetHUD", "event_hud_reset", "be")
register_clcmd("fullupdate", "clcmd_fullupdate")
register_event("TextMsg", "event_restart_attempt", "a", "2=#Game_will_restart_in")
}
public clcmd_fullupdate() {
return PLUGIN_HANDLED_MAIN
}
public event_restart_attempt() {
new players[32], num
get_players(players, num, "a")
for (new i; i < num; ++i)
g_restart_attempt[players[i]] = true
}
public event_hud_reset(id) {
if (g_restart_attempt[id]) {
g_restart_attempt[id] = false
return
}
event_player_spawn(id)
}
// this function is called on player spawn
public event_player_spawn(id) {
set_user_health(id, skill_strenght * 5)
set_user_armor(id, skill_defence * 10)
set_user_gravity(id, 800 - skill_dexterity * 50)
set_user_maxspeed(id, 100 + skill_agility * 5)
}
and do this is correct ?
PHP Code:
skill_strenght(id) = skill_strenght(id) + 1