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Getting a normal vector


  
 
 
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house
Junior Member
Join Date: Mar 2007
Old 10-21-2007 , 10:59   Re: Getting a normal vector
Reply With Quote #4

what ?

I'm trying to get a normal to a part of the map.



That's what normals look like. The normal does not depend on the players' orientation relative to the surface.


EDIT
For clarification, in get_user_origin(...) that 3 is the flag for:
3 - End position from eyes (hit point for weapon)

That would be the surface-point I want the normal from.

Last edited by house; 10-21-2007 at 11:04.
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