I can't seem get this sprite to go transparent.
(Making it now show up, with the black box around it)
Code:
CreateDot(Float:origin[3])
{
new dot = fm_create_entity("info_target");//engfunc(EngFunc_CreateNamedEntity,engfunc(EngFunc_AllocString,"info_target"));
if(dot)
{
set_pev(dot,pev_classname,g_szDotClass);
set_pev(dot,pev_movetype,MOVETYPE_NONE)
set_pev(dot,pev_solid,SOLID_NOT)
set_pev(dot,pev_rendermode,kRenderTransAlpha);
set_pev(dot,pev_renderfx,kRenderFxNone);
set_pev(dot,pev_renderamt,255);
engfunc(EngFunc_SetModel,dot,"sprites/dot.spr");
engfunc(EngFunc_SetOrigin,dot,origin)
}
return 1
}
Anyone have any ideas on how to do it?
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