Quote:
Originally Posted by BlackMilk
Well I don't think I want to switch weapon (slots) while pushing or pulling a player
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Somehow I totally forgot that you don't want it to do the original bind too ... :-D
And you really shouldn't ever be changing client binds.
I, for one, would get *very* pissed off if someone bound mousewheel up/down to invprev / next (e.g. after letting go, it would have to set them back again).
I f**king hate those binds, and I invariably disable them.
(I use mouse 3 for sec fire, since mouse 2 is jump)
Also, I think Y and U are the only two keys that I use that are the same as the default binds.
I don't want them to be f**ked with, because I can't be arsed to put them all back again.
So if you are going to change binds, don't whatever you do put them back to what you
assume they were.
But that rant aside ...