Code:
public pressedmenu(id, key) {
if (key != 9)
key++;
else
key=0;
client_cmd(id,"slot%d",key);
new display = ggl_data_get(SID,id,TOGGLE_DISP);
//server_print("%d",display);
switch(display){
case DISP_SCOREBOARD:{
ggl_scoreboard_keypress(SID,id,key); //careful - blocking?
}
case DISP_STATUS:{
ggl_status_keypress(SID,id,key); //careful - blocking
}
case DISP_MODEMENU:{
ggl_modevote_keypress(SID,id,key); //careful - blocking
}
case DISP_DEFAULT:{
ggl_misc_keypress(SID,id,key); //careful - blocking
}
}
}
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