what i am doing here wrong?
Code:
#include <amxmodx>
#include <engine>
#include <cstrike>
public plugin_init() {
register_plugin("High He Damage", "1.0", "P34nut")
register_cvar("sv_grenadedamageenabled", "1")
register_cvar("sv_grenadedamage", "150")
// register_event("SendAudio","GrenadeHandler","bc","2=%!MRAD_FIREINHOLE")
}
/*
public GrenadeHandler() {
if(get_cvar_num("sv_grenadedamageenabled") >= 1) {
new Data[1]
Data[0] = read_data(1)
set_task(0.15, "Grenade", _, Data, 1)
}
return PLUGIN_CONTINUE
}
*/
public grenade_throw( index,greindex,wId )
{
new Data[1]
Data[0] = read_data(1)
set_task(0.15, "Grenade", _, Data, 1)
}
public Grenade(Data[]) {
new id = Data[0]
new Gren = get_grenade(id)
if(Gren) {
new Model[32]
entity_get_string(Gren, EV_SZ_model, Model, 31)
if(equali(Model, "models/w_hegrenade.mdl")) {
entity_set_float(Gren, EV_FL_dmg, get_cvar_float("sv_grenadedamage"))
entity_set_float(Gren, EV_FL_gravity, 1.0)
entity_set_float(Gren, EV_FL_health, 25.0)
entity_set_float(Gren, EV_FL_dmgtime, get_gametime() + 1.6)
entity_set_float(Gren, EV_FL_takedamage, 1.0)
}
}
return PLUGIN_HANDLED
}
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