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question about v_model position


  
 
 
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Wilson [29th ID]
Veteran Member
Join Date: Nov 2005
Location: London
Old 10-10-2007 , 05:43   Re: question about v_model position
Reply With Quote #4

In day of defeat, a client entering in console: cl_bobcycle 0
Will achieve this, but it also slightly offsets the tracer to the left of the xhair, so your aim isn't perfect. I don't know if this works in other games.

As far as doing it from AMXX, it isn't possible. I have tried many many many methods to do this, because I also want it for my realism mod.

But I have created ironsights. You have to use separate models and switch em back and forth. Pain in the arse really.
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