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arms like in matrix-jump


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MPNumB
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Join Date: Feb 2007
Location: Lithuania
Old 10-04-2007 , 05:44   arms like in matrix-jump
Reply With Quote #1

Hi. I'm wondering how to make player arms like in matrix-jump (+attack;wait;+reload;wait;weapon_c4;wait;+ju mp;wait;-jump;-reload;-attack). And will they be set to normal when player tuches the ground?
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 10-04-2007 , 07:58   Re: arms like in matrix-jump
Reply With Quote #2

Try one of those :

set_pev(id, pev_sequence, 3)
set_pev(id, pev_gaitsequence, 1)
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MPNumB
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Join Date: Feb 2007
Location: Lithuania
Old 10-04-2007 , 17:40   Re: arms like in matrix-jump
Reply With Quote #3

Thx. =) first - arms, second - lages.
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Styles
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Join Date: Jul 2004
Location: California
Old 10-05-2007 , 14:06   Re: arms like in matrix-jump
Reply With Quote #4

Hey Connorr what does pev_gaitsequence do?
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Wilson [29th ID]
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Join Date: Nov 2005
Location: London
Old 10-10-2007 , 05:39   Re: arms like in matrix-jump
Reply With Quote #5

@ styles, it's the sequence for below the waist (running, crouching, walking, tapdancing, etc.)

Setting the pev won't work for animations. This is the biggest wivestale of amxx. You have to do it in AddToFullPack post. Reference this post.
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