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[1 solution found] Calculating an entities mins/maxs according to the entityangles


  
 
 
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 09-26-2007 , 06:14   Re: [1 solution found] Calculating an entities mins/maxs according to the entityangle
Reply With Quote #10

regalis, did you ever find a solution to this, I'm wanting to do something similar and not recalling what to do to get the mins/maxs to shift with different angles.
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