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Rain 2 snow


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff        Approver:   devicenull (200)
Johnny got his gun
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Join Date: Jan 2004
Location: Tokyo
Old 09-03-2004 , 15:50   Rain 2 snow
Reply With Quote #1

Ok yet another weather plugin. But this one makes it cleaner. ;-)

It makes all maps that usually are rainy (de_aztec) have snow instead.

De_aztec looks way cooler. :-)
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File Type: sma Get Plugin or Get Source (rain2snow.sma - 7935 views - 980 Bytes)
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svendude
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Join Date: Aug 2004
Old 09-03-2004 , 16:41   w00t
Reply With Quote #2

cool! but does it work for cs only (scince u mentioned de_aztec) or for all modifications? Would be soo cool for my svencoop server =)
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-=STN=- MaGe
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Old 09-03-2004 , 16:57  
Reply With Quote #3

what about de_aztec_cz
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Johnny got his gun
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Join Date: Jan 2004
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Old 09-03-2004 , 17:30  
Reply With Quote #4

Modification: All

Maps must use env_rain to make rain though. Dunno if there are any other ways to make rain anyway.[/b]
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johnjg75
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Old 09-03-2004 , 17:32  
Reply With Quote #5

could u check if there is one n if there isnt, then spawn 1? well, the origin would be confusing
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Johnny got his gun
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Old 09-03-2004 , 17:39  
Reply With Quote #6

Impossible the way the rain/snow areas must be built into the map, just like a wall.
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Twilight Suzuka
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Join Date: Jul 2004
Location: CS lab
Old 09-03-2004 , 19:08  
Reply With Quote #7

JGHG, there are exactly 20 different ways to make rain. env_rain is the WORST POSSIBLE WAY.
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Freecode
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Join Date: Jan 2004
Old 09-03-2004 , 22:55  
Reply With Quote #8

jghg post some screenshots with snow on aztec
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Johnny got his gun
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Old 09-04-2004 , 05:54  
Reply With Quote #9

Quote:
Originally Posted by Twilight Suzuka
JGHG, there are exactly 20 different ways to make rain. env_rain is the WORST POSSIBLE WAY.
Whatever you say, but it sure looks best.
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QwertyAccess
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Join Date: Feb 2004
Location: Enjiru Layer
Old 09-04-2004 , 09:25  
Reply With Quote #10

Quote:
Originally Posted by Twilight Suzuka
JGHG, there are exactly 20 different ways to make rain. env_rain is the WORST POSSIBLE WAY.
So im curious, how exactly is there a better way then using env_rain, which is probably the most effecient way anless the mod has a very good particle system.
Creating a shitload of temp entities like your plugin?
or do you propose of making 3 entities for each DROP of rain.
so do please explain these other ways yet practical.
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