Originally Posted by DotNetJunkie IN A PM!!11oneone
Sorry, I don't come on here often.
I'd have to dig for it since I don't remember where
I might have saved it.
Are you a coder?
Adding a socket_listen() function isn't very hard really,
especially if you know something about WinSock.
I think what I did was I made a socket_listen function
which setup the socket to act as a host and then
another function called socket_accept() which return
the next client in the connection que, if there is no
client then the returned handle will be NULL (zero).
It went something like that, I haven't worked with
sockets in awhile.
If you should decide to code your own module then
you will need to keep in mind portability so keep your
code compatible with both Unix sockets and Winsock,
usually by means of #ifdef WIN32's
If I should come across my old module I'll let you
know though.