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A Major Bug With the Deadchat


  
 
 
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Coleman
Junior Member
Join Date: Jul 2007
Old 08-10-2007 , 21:07   A Major Bug With the Deadchat
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You'll have to forgive me, as I'm a little annoyed at the moment.

I know there's another thread about Deadchat, I believe it covers a different aspect then the one I'm currently bothered with.

The idea of amx_deadchat as I am to understand it, is for use on servers where sv_alltalk is set to 0, to allow dead players to still chat after they've died. A valuable tool, to be sure.

When sv_alltalk is set to 1, however, most server owners should be smart enough to realize they can turn deadchat off, as it's fairly redundant anyways. However, when it's left ON (I've only experienced this with sv_alltalk 1 as well), it creates a problem with people that wish to have NO talk. If I go into my options and turn off voice, or if, say, I mute a specific player. As soon as I've died, I can still hear everyone (or the person I've muted) talk.

This can be very frustrating. If I go to play on a pub, and they have AMX Super, and deadchat set to 1, that means no matter what I do, I'll still have to listen to people playing music, or annoying noises, or otherwise being idiotic on their mics.

Now I'm no fool, I realize it's not like you can force people to turn deadchat off if alltalk is on. And I know that if you were to fix this bug, that it wouldn't even fix my problem, as people would have to update anyway.

However my hope is that if you DO update (maybe throw in a couple other features) people MIGHT update, and it'll fix this problem.

I don't really post around here, I didn't dig through pages of threads, or pages and pages of the suggestions thread to find out if this has been mentioned. I'm just a Counter-Strike player, that occasionally gets annoyed by children spamming mics.

I hope you guys can fix it, and are interested in doing so.
Coleman is offline
 


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