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Originally Posted by Votorx
Lol, what confuses me the most is the fact that the functions he's using are the ones specified in engine, not Vexd_Unitilities.
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I am sure it was a quick mistake.
When I first read #include <Vexd_Utilities> I must admit I was afraid I would have to port it
But it does what it is supposed to and I can manage rewrieting it to do exactly what I need it to do pretty simply and thats whats important