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Enable/Disable Objectives


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gps335
Junior Member
Join Date: Aug 2007
Old 08-07-2007 , 18:09   Re: Enable/Disable Objectives
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CSDM 2.1h

Using trial and error I have found that these settings in this version work. The only glitch I found is that lets say the map is cs_assault and CSDM is currently disabled and you enable it the Hostages still stay on the map untill sv_restartround is executed. Which is no problem for me because I use CSDM with Gungame and I use the 30 second warmup round so after 30 seconds the map restarts and the hostages are gone. Great work and thanks for the info dude. Here are my current configs.

;Sets whether the bomb is removed
remove_bomb = 1

;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = ab

[stripper]
;Is stripping entities enabled?
enabled = 1
;write here the list of entities You want to remove from the map
;Note:
;It's not recommended to put more then these listed below.
;HL sometimes behaves strange when You want to remove some entities
;so the plugin author cannot give You the warranty it will work
;with all entities You will write here.
;These default ones below are tested and the game is not crashing with them
class = player_weaponstrip
class = game_player_equip
class = item_healthkit
class = item_battery
class = armoury_entity
class = item_longjump
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