I need to spin a player 180 degrees, any suggestions?
Sure would be nice to have a native like RotatePlayer(index, degrees), that either changes the players angle by that many degrees clockwise or
PlayerAngle(index, degrees, direction) where direction eqauls either left/right or clockwise/counter-clockwise and decides the direction of the spin.
I am sure this is possible by actually makeing the player turn, but the hope here is that the players angle will automatically be adjusted without any noticeable "spinning" animation of any kind.