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AMX vs Metamod Plugins


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TheNewt
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Join Date: Jun 2006
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Old 07-30-2007 , 13:22   Re: AMX vs Metamod Plugins
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The concept of threading existed before the initial release of HL, it is in a way threadsafe. I mean every operating system has multiple threads that run psuedo-simultaneously (except when with multi-cores, then they do run at the same time). The game is written to have synchronization between data. If a mod like metamod altered that data incorrectly it can lead to unstable running game, all-though all you would have to do to fix that would be quit the game and disable w/e metamod you were running. All this is assuming you can write threads for metamod. If you can, I would say experiment and keep plenty of backups of whatever you write.
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Old 07-30-2007 , 22:11   Re: AMX vs Metamod Plugins
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Quote:
Originally Posted by MysticDeath View Post
The concept of threading existed before the initial release of HL, it is in a way threadsafe.
what
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Old 07-31-2007 , 09:57   Re: AMX vs Metamod Plugins
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Quote:
Originally Posted by MysticDeath View Post
The concept of threading existed before the initial release of HL, it is in a way threadsafe.
I ask the same question that Sawce asked except with more confusion.
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