PHP Code:
#include <amxmodx>
#include <engine>
#include <fakemeta>
new Title[32] = "defuse jump"
new Version[32] = "1.0.0"
new Author[16] = "whohelpedme"
// Bomb defusion started event
register_event("BarTime", "event_function", "be", "1=5", "1=10")
// Bomb defusion (without kit) started event
register_logevent("logevent_function_p", 3, "2=Begin_Bomb_Defuse_Without_Kit")
// Bomb defusion (with kit) started event
register_logevent("logevent_function_p", 3, "2=Begin_Bomb_Defuse_With_Kit")
I want the person to simply jump right when he starts to defuse.
cvar amx_jumpdefuse 1 on amx_jumpdefuse 0 off
This plugin has nothing to do with 1.5 game play..... ALL I want to do is have the CT attempt to defuse the bomb, and jump every time he tries to defuse.