Quote:
Originally Posted by Minimum
Try adding this into the event function.
Code:
client_cmd(id,"firework;shoot_fireworks")
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+karma. I did it! D: I changed the original code in the Preset KillStreak plugin from
Code:
//-----------------------------------------------------------------------------
stock playStreakSounds(level, killer)
{
if(g_sSndStreakKiller[level][0])
client_cmd(killer, "spk %s", g_sSndStreakKiller[level])
to
Code:
//-----------------------------------------------------------------------------
stock playStreakSounds(level, killer)
{
if(g_sSndStreakKiller[level][0])
client_cmd(killer, "spk %s", g_sSndStreakKiller[level])
if(g_sSndStreakKiller[level][0])
client_cmd(killer, "firework;shoot_fireworks")