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respawning func_breakables?


  
 
 
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Lotion
Member
Join Date: Apr 2005
Old 07-24-2007 , 03:47   Re: respawning func_breakables?
Reply With Quote #6

I put it above the
#if !defined RESTORE_ALL
line, and now i don't get any errors, but i don't get any windows back either...This is a sample func_breakable from the map in ripent:

Quote:
{
"model" "*30"
"renderamt" "120"
"rendermode" "2"
"health" "1"
"rendercolor" "0 0 0"
"classname" "func_breakable"
}
I dont see why it would think that's invalid. I'm using The Specialists btw
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