Blah blah.. everyone knows Fatalis' private BCM.
This takes Fatalis' BCM, revamps it and makes it quite efficient.
Sure there is this
, but this has a much broader range of "cool" blocks.
List of Types:
- "Block", - Wide sized block
- "Cube", - Small sized cube
- "Chicken", - Small sized chicken that jumps up and down
- "Wall" - Wide and tall wall
List of Classes:
- "B-Hop", - Disappears after you touch it
- "Solid", - Allows you to stand on for as long as you want
- "Heal", - Solid that heals you (cvar: bb_heal) hp every second
- "Hurt", - Solid that hurts you (cvar: bb_hurt) hp every second
- "Boost", - Accelerates your X and Y velocity.
- "Jump", - Throws you into the air (doesn't affect X and Y velocity)
- "T-Blocker", - Acts as a Solid for T's and a B-Hop for CT's
- "CT-Blocker", - Acts as a Solid for CT's and a B-Hop for T's
- "Delayed", - Disappears 1 second after you touch it
- "Invisible", - Like a solid, but it looks invisible
- "Throw", - Throws you in the direction you are aiming
- "Water", - No fall damage
- "Ice", - Players can't change direction and slide
- "Sticky", - Players are slowed dramatically
- "Kill", - Players are killed (Changes with cvar: bb_kill)
- "Anti-Throw", - Throws in opposite way you are aiming
- "Normal", - Solid block, without any glow
- "Reflect", - Reflects your velocity (not 100% working)
- "Ghost" - Invisible Bhop Block
- bb_noslowdown (0|1) - Stop slowdown once you touch a bhop box? (For people new to bhopping)
- bb_heal # - How much HP do heal blocks heal?
- bb_hurt # - How much damage do hurt blocks do?
- bb_kill (0|1) - Should hurt and kill blocks kill players or set their hp to 1? (1==kill)
-Added Block Class Anti-Throw - Throws in opposite way you are looking
-Added Block Class Normal - Solid block, without glow
-Added Block Class Reflect - Reflects your velocity (not 100% working)
-Added Block Class Ghost - Invisible Bhop Block
-Added Ability to Rotate Blocks
-Removed one of the walls (you can just rotate a wall)
-Fixed "Move Forward" not working.
-Added +grab_block command - Grabs a block without having to go through menu
-Added Block Safe Moving (on by default)
-Added Smart Menu
-Added Block Type Chicken (jumps up and down)
-Added Block Type North Wall (from Gaben Mod)
-Added Block Type Right Wall (from Gaben Mod)
-Redid the normal menu(s)
-Added Advanced menu
* Delete All Blocks
* Load File
* Write File
* Delete Copies - deletes blocks in the exact same origin
-Reordered Edit Menu
-New message method
-Changed cvar to bb_noslowdown
-Added cvar bb_heal
-Added cvar bb_hurt
-Added cvar bb_kill
-Added Block Snapping
-Fixed Block Class Water (no fall damage)
-Added Block Class Ice (slippery)
-Added Block Class Sticky (sticks)
-Added Block Class Kill (kills)
-Optimized many more things
-Fixed some small things
-Added option to change Blocks Type.
-Reworked menus a little bit.
-Added Grab Block
-Added GodMode and NoClip
-Added Block Class Water (no fall damage)
And with that, I leave you with the downloads.
(models go into the models directory)