Raised This Month: $ Target: $400
 0% 

fakemeta usage


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 07-16-2007 , 19:00   fakemeta usage
Reply With Quote #1

im just now learning the uses of fakemeta and i cant figure this one out.
how do i do each of the following:
- set glow on a player with a color of my choice
- make a player invisible
- make a player visible after being invisible
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
Old 07-16-2007, 23:20
organizedKaoS
This message has been deleted by organizedKaoS.
Rolnaaba
Veteran Member
Join Date: May 2006
Old 07-17-2007 , 16:38   Re: fakemeta usage
Reply With Quote #3

/agree

example usage:
1)
Code:
fm_set_user_rendering(id, kRenderFxGlowShell, 225, 0, 0, kRenderNormal, 16); //make them glow bright red, where I have "225, 0, 0" is the "Red, Green, Blue" values of the color.
2)
Code:
fm_set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 16);  //makes them invis, play around with that "16" for different invis values.
3)
Code:
fm_set_user_rendering(id); //just pass the id fo player, and resets to default, normal values
And the code for the fm_set_user_rendering func:
Code:
stock fm_set_user_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16) {  new Float:RenderColor[3];  RenderColor[0] = float(r);  RenderColor[1] = float(g);  RenderColor[2] = float(b);  set_pev(entity, pev_renderfx, fx);  set_pev(entity, pev_rendercolor, RenderColor);  set_pev(entity, pev_rendermode, render);  set_pev(entity, pev_renderamt, float(amount));  return 1; }
__________________
DO NOT PM me about avp mod.

Last edited by Rolnaaba; 07-17-2007 at 16:41.
Rolnaaba is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 07-18-2007 , 15:32   Re: fakemeta usage
Reply With Quote #4

thanks a lot =]
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 07-19-2007 , 16:24   Re: fakemeta usage
Reply With Quote #5

now does anyone know how to make a client run silently with fakemeta?
and i would also like to know if its possible to block the sound that u make when u jump.
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
Rolnaaba
Veteran Member
Join Date: May 2006
Old 07-19-2007 , 21:28   Re: fakemeta usage
Reply With Quote #6

maybe something to do with this define?
Quote:
Originally Posted by fakemeta_const.inc
CD_flTimeStepSound
__________________
DO NOT PM me about avp mod.
Rolnaaba is offline
_Master_
Senior Member
Join Date: Dec 2006
Old 07-20-2007 , 07:30   Re: fakemeta usage
Reply With Quote #7

you need to hook some forwards to implement that on fakemeta...
_Master_ is offline
Rolnaaba
Veteran Member
Join Date: May 2006
Old 07-20-2007 , 12:04   Re: fakemeta usage
Reply With Quote #8

much easier to use fun native:
Code:
native set_user_footsteps(id, set = 1);
__________________
DO NOT PM me about avp mod.
Rolnaaba is offline
VEN
Veteran Member
Join Date: Jan 2005
Old 07-20-2007 , 12:13   Re: fakemeta usage
Reply With Quote #9

Quote:
how to make a client run silently with fakemeta?
http://forums.alliedmods.net/showpos...8&postcount=73
VEN is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 07-20-2007 , 22:38   Re: fakemeta usage
Reply With Quote #10

ty VEN +karma
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:27.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode